

One group of Tech 2 ships, Command Ships, are based on battlecruiser hulls. Tech 1 battlecruisers are the least character-skill-intensive and most accessible hull with this ability. Most battlecruisers can mount Command Bursts, modules capable of giving significant bonuses to nearby allied ships. They occupy a position between cruisers and battleships analogous to destroyers' position between frigates and cruisers, although battlecruisers are much more versatile and widely-used than destroyers.


The Gnosis is a big outlier with 300.īattlecruisers are larger, slower and have more slots than cruisers, but they're smaller than battleships and fit the same medium-sized weapons that cruisers use. T1 and faction hulls have values between 195 and 230. Scan resolution increased from 220mm to 264mm (+44 mm, +20%)Įvery Cruiser, Battlecruiser and Battleship now warps faster than before.Scan resolution of battlecruisers.

#Passive sleipnir eve online update
CCP Convict, Combat Command Update news post Fleet command ship changes will focus on command burst range, with attack command ship changes focusing on command burst strength.
#Passive sleipnir eve online Patch
1 - Build: 1777281 - Combat Command Update ( Patch Notes)Īcting as the start of another series of the popular regular cadence updates, the Combat Command update brings changes to command burst bonuses on attack command ships that will further differentiate them from fleet command ships. In some accounts, Sleipnir was one of the children of Loki. The Sleipnir is named after the eight-legged horse ridden by Odin, chief of the gods, in Norse mythology. No sub-article about Sleipnir roles or piloting tactics. Pilots should also be familiar and practised with the mechanics of Command Bursts. Pilots will want to be able to use Tech 2 modules throughout the fit, across the guns, tank, and utility slots (and in practice in some slots even higher meta level modules might be worth the investment). However, the Sleipnir's bonuses to falloff range and shield boosters, and its superior Tech 2 Minmatar shield resists open an alternate fitting concept: an unbelievably durable autocannon brawler, running an X-Large Shield Booster to shrug off thousands of damage per second.Īs a relatively large Tech 2 ship requiring a long skill train, the Sleipnir is a demanding hull that deserves excellent support skills and fitting skills. The Sleipnir is the Minmatar attack command ship, bonused for projectiles and shield boosting.Īt face value, the Sleipnir looks and acts like a Tech II Hurricane with two short-range but high-strength Shield or Skirmish Command Bursts if fit for artillery, that's exactly how a Sleipnir works, aided by its twin attack damage bonuses which combine to give it the highest damage-per-shot of any medium turret ship.
